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	<title>Comments for Chaotek Thoughts</title>
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	<link>http://blog.chaotek.net</link>
	<description>[kay-ot-ik] - adj. - completely confused or disordered</description>
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		<title>Comment on Hackmaster Basic by Chaotek</title>
		<link>http://blog.chaotek.net/gaming/hackmaster-basic/comment-page-1#comment-10</link>
		<dc:creator>Chaotek</dc:creator>
		<pubDate>Sat, 03 Apr 2010 03:05:07 +0000</pubDate>
		<guid isPermaLink="false">http://blog.chaotek.net/?p=400#comment-10</guid>
		<description>@Greylond:  I admit that this was based on a single play through, and I noted that I will play the game again (meaning that I didn&#039;t hate the experience).  I think that I could have a higher opinion overall once I get to see the full version of Hackmaster when it comes out, rather than the slimmed down Basic version primarily because of the low level cap which will get raised and I won&#039;t have the feeling of being so ineffective.  Additionally since the next version will feature the Kalamar setting heavily, I think that I could get more out of the setting itself to help with roleplaying.

Additionally, I agree with you that roleplaying is also based on what you put into it rather than what the game itself provides out of the box.  You can play a roleplaying game with rock-paper-scissors as your decision mechanic and have good roleplaying or poor roleplaying.  But the honor mechanic far more supports playing stereotypes, or caricatures, of traditional characters rather than encouraging the development of a unique personality.

The magic system does support the stereotypical &quot;5 minute work day&quot; of older versions of D&amp;D, which is why spellcasters are useless, and I think that healing 1d3 HP once per day is useless as a cleric--but luckily the system offers a stronger Heal skill mechanic which I praised.  I did play a cleric, and I agree that its necessary as healers in any system are.  Mages are better off than clerics, since they get spell points, but not by a lot.</description>
		<content:encoded><![CDATA[<p>@Greylond:  I admit that this was based on a single play through, and I noted that I will play the game again (meaning that I didn&#8217;t hate the experience).  I think that I could have a higher opinion overall once I get to see the full version of Hackmaster when it comes out, rather than the slimmed down Basic version primarily because of the low level cap which will get raised and I won&#8217;t have the feeling of being so ineffective.  Additionally since the next version will feature the Kalamar setting heavily, I think that I could get more out of the setting itself to help with roleplaying.</p>
<p>Additionally, I agree with you that roleplaying is also based on what you put into it rather than what the game itself provides out of the box.  You can play a roleplaying game with rock-paper-scissors as your decision mechanic and have good roleplaying or poor roleplaying.  But the honor mechanic far more supports playing stereotypes, or caricatures, of traditional characters rather than encouraging the development of a unique personality.</p>
<p>The magic system does support the stereotypical &#8220;5 minute work day&#8221; of older versions of D&#038;D, which is why spellcasters are useless, and I think that healing 1d3 HP once per day is useless as a cleric&#8211;but luckily the system offers a stronger Heal skill mechanic which I praised.  I did play a cleric, and I agree that its necessary as healers in any system are.  Mages are better off than clerics, since they get spell points, but not by a lot.</p>
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		<title>Comment on Hackmaster Basic by Greylond</title>
		<link>http://blog.chaotek.net/gaming/hackmaster-basic/comment-page-1#comment-9</link>
		<dc:creator>Greylond</dc:creator>
		<pubDate>Tue, 30 Mar 2010 23:27:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.chaotek.net/?p=400#comment-9</guid>
		<description>FYI, there is an Index that you can download from Kenzer&amp;Co&#039;s website;

www.kenzerco.com/hackmaster

Character Creation is NOT all Random Rolls. Selecting what skills, talents and proficiencies that you have is all up to the player&#039;s decision. Also, there are game mechanics for swapping around stats and even spending BPs for improving the stats that you rolled. 

Sorry, but you are wrong about RolePlay encouragement. Actual Roleplay is encouraged by how much Experience and Honor that you get. Check out pages 27-28. &quot;Roll Playing&quot; and just plain Hacking isn&#039;t going to get a character very much Honor, which leads to early character death. 

Also, you are wrong about Mages being weak. Mages can enchance their teammates or even take out several monsters on their own. What Mages are not meant to do is to wade into melee combat. Mages and Clerics are only as weak or strong as the way that they are Played. Good Players can make Mages the most valuable character in the group. 

You are also wrong about Exploding Dice. For one thing you&#039;ve got the mechanic slightly wrong. If you roll the max value on a Die, you roll again at -1. Example, if you roll a &quot;6&quot; on a d6, you roll again, say you roll a second &quot;6&quot;, then you add &quot;5&quot; to the die roll and roll 1d6-1 again. After over a year of playing I can assure you that you get low rolls, high rolls and medium rolls all the time. Also, ALL Damage Dice, including Spells have Penetrating dice. Notice in the book that little notation notating penetration, i.e. the Spell &quot;Scorch&quot; does 1d3p+6(the little &quot;p&quot; means penetrating die roll). And most Opposed rolls for Everyone, including Spellcasters get Modifiers.

As far as being &quot;Dead from a Random Roll&quot; that is what Honor is for. You spend Honor Points(or use your one time per session Mulligan if you are in Great Honor). 

Clerical Magic &quot;Virtually Useless&quot;? Are you sure you are playing &quot;HackMaster Basic&quot; because once again my game play shows exactly the opposite. Cleric is another character class that is a MUST Have for your party.

If you got all of these rules wrong from the GM, then I&#039;d suggest having your GM reread the rules and maybe come by the Kenzer&amp;Co forums to ask some questions. Or play with an experience GM, because honestly, from your review it appears that there were many basic concepts that your group got wrong.</description>
		<content:encoded><![CDATA[<p>FYI, there is an Index that you can download from Kenzer&#038;Co&#8217;s website;</p>
<p><a href="http://www.kenzerco.com/hackmaster" rel="nofollow">http://www.kenzerco.com/hackmaster</a></p>
<p>Character Creation is NOT all Random Rolls. Selecting what skills, talents and proficiencies that you have is all up to the player&#8217;s decision. Also, there are game mechanics for swapping around stats and even spending BPs for improving the stats that you rolled. </p>
<p>Sorry, but you are wrong about RolePlay encouragement. Actual Roleplay is encouraged by how much Experience and Honor that you get. Check out pages 27-28. &#8220;Roll Playing&#8221; and just plain Hacking isn&#8217;t going to get a character very much Honor, which leads to early character death. </p>
<p>Also, you are wrong about Mages being weak. Mages can enchance their teammates or even take out several monsters on their own. What Mages are not meant to do is to wade into melee combat. Mages and Clerics are only as weak or strong as the way that they are Played. Good Players can make Mages the most valuable character in the group. </p>
<p>You are also wrong about Exploding Dice. For one thing you&#8217;ve got the mechanic slightly wrong. If you roll the max value on a Die, you roll again at -1. Example, if you roll a &#8220;6&#8243; on a d6, you roll again, say you roll a second &#8220;6&#8243;, then you add &#8220;5&#8243; to the die roll and roll 1d6-1 again. After over a year of playing I can assure you that you get low rolls, high rolls and medium rolls all the time. Also, ALL Damage Dice, including Spells have Penetrating dice. Notice in the book that little notation notating penetration, i.e. the Spell &#8220;Scorch&#8221; does 1d3p+6(the little &#8220;p&#8221; means penetrating die roll). And most Opposed rolls for Everyone, including Spellcasters get Modifiers.</p>
<p>As far as being &#8220;Dead from a Random Roll&#8221; that is what Honor is for. You spend Honor Points(or use your one time per session Mulligan if you are in Great Honor). </p>
<p>Clerical Magic &#8220;Virtually Useless&#8221;? Are you sure you are playing &#8220;HackMaster Basic&#8221; because once again my game play shows exactly the opposite. Cleric is another character class that is a MUST Have for your party.</p>
<p>If you got all of these rules wrong from the GM, then I&#8217;d suggest having your GM reread the rules and maybe come by the Kenzer&#038;Co forums to ask some questions. Or play with an experience GM, because honestly, from your review it appears that there were many basic concepts that your group got wrong.</p>
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		<title>Comment on New gaming group by Chaotek</title>
		<link>http://blog.chaotek.net/gaming/new-gaming-group/comment-page-1#comment-8</link>
		<dc:creator>Chaotek</dc:creator>
		<pubDate>Fri, 26 Feb 2010 03:56:21 +0000</pubDate>
		<guid isPermaLink="false">http://blog.chaotek.net/?p=398#comment-8</guid>
		<description>@soba459: No, I was not. I didn&#039;t play Starcraft on Battle.net.</description>
		<content:encoded><![CDATA[<p>@soba459: No, I was not. I didn&#8217;t play Starcraft on Battle.net.</p>
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		<title>Comment on New gaming group by soba459</title>
		<link>http://blog.chaotek.net/gaming/new-gaming-group/comment-page-1#comment-7</link>
		<dc:creator>soba459</dc:creator>
		<pubDate>Thu, 18 Feb 2010 07:41:31 +0000</pubDate>
		<guid isPermaLink="false">http://blog.chaotek.net/?p=398#comment-7</guid>
		<description>Are you by any chance EvilTek23 from Starcraft?</description>
		<content:encoded><![CDATA[<p>Are you by any chance EvilTek23 from Starcraft?</p>
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		<title>Comment on Late night comedy gold by Perdue</title>
		<link>http://blog.chaotek.net/humor/late-night-comedy-gold/comment-page-1#comment-5</link>
		<dc:creator>Perdue</dc:creator>
		<pubDate>Sun, 17 Jan 2010 22:49:44 +0000</pubDate>
		<guid isPermaLink="false">#comment-5</guid>
		<description>I think one thing that should be looked at as well is that Conan had his own show and following before he took over The Tonight Show.  Jay Leno had no such show and had to build his following from scratch and left overs from Johnny Carson.&lt;br /&gt;
&lt;br /&gt;
It would be interesting to see what Conan&#039;s ratings were with his show compared to The Tonight Show.  I&#039;m not sure I buy into the idea that the lead in show impacts the preceeding show as much as they would like you to believe.&lt;br /&gt;
&lt;br /&gt;
I wonder what the bottom of this really is; did NBC ask Leno to leave in 2004 because they were afraid of losing Conan and now are begging Leno to come back because of ratings, or did Leno choose to leave and now wants back in because of the ratings of his new show?  I find it hard to believe that he really wanted to leave if he was just getting another show immediately after.  Sounds like they pushed him out and gave him a show as a consolation :).</description>
		<content:encoded><![CDATA[<p>I think one thing that should be looked at as well is that Conan had his own show and following before he took over The Tonight Show.  Jay Leno had no such show and had to build his following from scratch and left overs from Johnny Carson.</p>
<p>It would be interesting to see what Conan&#8217;s ratings were with his show compared to The Tonight Show.  I&#8217;m not sure I buy into the idea that the lead in show impacts the preceeding show as much as they would like you to believe.</p>
<p>I wonder what the bottom of this really is; did NBC ask Leno to leave in 2004 because they were afraid of losing Conan and now are begging Leno to come back because of ratings, or did Leno choose to leave and now wants back in because of the ratings of his new show?  I find it hard to believe that he really wanted to leave if he was just getting another show immediately after.  Sounds like they pushed him out and gave him a show as a consolation <img src='http://blog.chaotek.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> .</p>
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		<title>Comment on It&#8217;s a miracle! Doctors stumped again! by Chaotek</title>
		<link>http://blog.chaotek.net/news/it-s-a-miracle-doctors-stumped-again/comment-page-1#comment-4</link>
		<dc:creator>Chaotek</dc:creator>
		<pubDate>Mon, 22 Jun 2009 17:06:42 +0000</pubDate>
		<guid isPermaLink="false">#comment-4</guid>
		<description>@Perdue: The problem with supernatural explanations is that you are stating that something is unexplainable.  You&#039;re giving up on trying to figure it out.  Imagine what the world would be like if we gave up on trying to discover our world by writing everything off as supernatural.</description>
		<content:encoded><![CDATA[<p>@Perdue: The problem with supernatural explanations is that you are stating that something is unexplainable.  You&#8217;re giving up on trying to figure it out.  Imagine what the world would be like if we gave up on trying to discover our world by writing everything off as supernatural.</p>
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		<title>Comment on It&#8217;s a miracle! Doctors stumped again! by Perdue</title>
		<link>http://blog.chaotek.net/news/it-s-a-miracle-doctors-stumped-again/comment-page-1#comment-3</link>
		<dc:creator>Perdue</dc:creator>
		<pubDate>Mon, 22 Jun 2009 09:59:40 +0000</pubDate>
		<guid isPermaLink="false">#comment-3</guid>
		<description>Obviously anything that can&#039;t be immediately explained must be the work of God or some other supernatural occurance ;).</description>
		<content:encoded><![CDATA[<p>Obviously anything that can&#8217;t be immediately explained must be the work of God or some other supernatural occurance <img src='http://blog.chaotek.net/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> .</p>
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		<title>Comment on Backseat GM-ing by Perdue</title>
		<link>http://blog.chaotek.net/gaming/rpg_advice/backseat-gm-ing/comment-page-1#comment-2</link>
		<dc:creator>Perdue</dc:creator>
		<pubDate>Mon, 08 Jun 2009 15:51:45 +0000</pubDate>
		<guid isPermaLink="false">#comment-2</guid>
		<description>I suffer from this illness as well.  Though I don&#039;t see this as necessarily a bad thing, but I guess it depends on the DM as well.  The rules exist for a reason so if the rules aren&#039;t being followed then it needs to be noted that its not (i.e houserule) or at least acknowledge that its being by passed for playability or story progression.&lt;br /&gt;
&lt;br /&gt;
Sometimes things just don&#039;t mesh up or are overly powerful for their situation. A pychic warrior and his pychic feed back comes to mind...</description>
		<content:encoded><![CDATA[<p>I suffer from this illness as well.  Though I don&#8217;t see this as necessarily a bad thing, but I guess it depends on the DM as well.  The rules exist for a reason so if the rules aren&#8217;t being followed then it needs to be noted that its not (i.e houserule) or at least acknowledge that its being by passed for playability or story progression.</p>
<p>Sometimes things just don&#8217;t mesh up or are overly powerful for their situation. A pychic warrior and his pychic feed back comes to mind&#8230;</p>
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		<title>Comment on Found God today&#8230; by Chaotek</title>
		<link>http://blog.chaotek.net/humor/found-god-today/comment-page-1#comment-6</link>
		<dc:creator>Chaotek</dc:creator>
		<pubDate>Wed, 02 Apr 2008 20:20:46 +0000</pubDate>
		<guid isPermaLink="false">#comment-6</guid>
		<description>@all: If you didn&#039;t figure it out, this is an April Fool&#039;s joke--targeted at religious extremism of all types.</description>
		<content:encoded><![CDATA[<p>@all: If you didn&#8217;t figure it out, this is an April Fool&#8217;s joke&#8211;targeted at religious extremism of all types.</p>
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